2d6 = 9
- Well written and easy to learn rules. I used playing cards which made this experience feel more unique than a traditional ttrpg with dice.
- As someone who is TERRIBLE at papercrafts—assembly of the Lighthouse was not bad! That is a cute prompt. Seriously play this game at night, it is 100% worth it.
- Relaxing — an oft missed trait of solo games, some of which require nearly as much work as prepping a 5e session. This was the tone it was going for and it succeeded.
- I enjoy slightly more structure in soloRPGs — which is why I usually bounce off of writing prompt games. If you are into journaling soloRPGs then I would highly recommend checking this out! For what it is worth, I prefered this so much more than Thousand Year Old Vampire (2d6=5).
- Replayability isn't king, but I don't think this is a game I would play weekly, or likely even monthly.
- I would absolutely buy and check out more from the author! — https://lostwaysclub.itch.io/
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